Star Trek Armada II: Fleet Operations

Fleet Operations => Feature Request => Topic started by: Frodo on September 01, 2005, 02:17:59 AM



Title: Warp Patch
Post by: Frodo on September 01, 2005, 02:17:59 AM
can we have a warp patch after the release of v3 so we can go to warp? please?


Title: Warp Patch
Post by: [TD]Roach on September 01, 2005, 06:10:10 AM
warp is a big no no and we do have warp for the feds you can warp in ships with one of the structures. but the maps are seen as sectors and sectors are small so warp can't be implemented within a sector


Title: Warp Patch
Post by: cts006 on September 01, 2005, 06:14:29 AM
Besides anyone playing with the warp patch couldent play with people without it.


Title: Warp Patch
Post by: Frodo on September 01, 2005, 02:33:43 PM
" we do have warp for the feds you can warp in ships with one of the structures. "
where's that function? i've never seen it

what about having warp in large maps then?


Title: Warp Patch
Post by: Eufnoc on September 01, 2005, 02:51:37 PM
you never played feds? the warp in function where you can warp in galaxy, steamrunners, nebular and that other ship for credits? and if you really want warp then you should really start building maps that are about 100,000 x 100,000 . Warp was taking out because it defeated the purpose of defense platforms on faraway stations, why build a defence platform when you could warp 10 fleets of ships there in two seconds, it was taken out to make you think more, so unless you have a huge arse map (which takes warp ships a good minuet to get there anyway) then it won't be put on.

the main problem with huge arse maps is when your fighting against the computer and you have destoryed all his buildings and the only thing left is a small cloaked scout ship and your on a stupidly huge map, you will NEVER NEVER FIND THEM espicaly if theres nebulars, can you imagine trying to find a talon in the last seen somwhere in the milkyway...


Title: Warp Patch
Post by: Frodo on September 01, 2005, 03:06:03 PM
i've tried building maps, won't let me, doca said something about it in a topic started by excursion somewhere.
i've played feds loads of times and i've never come across the warp in function lol does it work the same way you could warp in armada 2? holding alt or ctrl or summt and a blue target cursor thing comes up?


Title: Warp Patch
Post by: Eufnoc on September 01, 2005, 04:00:33 PM
no, its just gives you gal,neb,steam or that other class ship, its called warp in because they are "Warping" into the battle to assist you, the clostest thing you will get to warp is improved impulse drive etc,.


Title: Warp Patch
Post by: Frodo on September 01, 2005, 04:22:32 PM
the hyper impulse of the saber makes it faster and i usually send em ahead of the fleet.
what would be good is the defiant having hyper impulse and using it while fighting to avoid weapons and such, make it manouvere in the way seen in first contact


Title: Warp Patch
Post by: Eufnoc on September 01, 2005, 04:25:38 PM
i think that was just a good crew tbh:P


Title: Warp Patch
Post by: Frodo on September 01, 2005, 04:26:40 PM
lol klingon leadership eh


Title: Warp Patch
Post by: Eufnoc on September 01, 2005, 06:58:49 PM
heh, a captain don't often fly at helm :P


Title: Warp Patch
Post by: DOCa Cola on September 01, 2005, 07:43:30 PM
you won't see an official warp patch though it can be done with some modification to the files. i remember somebody did a warp patch for beta 2, i couldn't find the post though

Thread title edited


Title: Warp Patch
Post by: Casper on September 01, 2005, 08:49:46 PM
Remember the picard maneuver?
using a short warp jump to fool the enemy's scanners. that was an in secter warp.


Title: Warp Patch
Post by: excursion on September 01, 2005, 08:57:51 PM
the warp in isnt actually ships with warp, its a function of a building making a new vessel. instead of seeing the bulkheads being processed like you do in a shipyard the warp in is just ship that appear right at starfleet command when its build progress bar has completed.


Title: Warp Patch
Post by: Casper on September 01, 2005, 09:02:25 PM
i know, i'm just saying there is a non cheap way to use warp in a strategy. and before FO, i would create huge maps and put blackholes and planets all over with a few wormholes, and the warmholes entry points are near black holes too.


Title: Warp Patch
Post by: Legacy on September 03, 2005, 07:48:15 PM
Then if you fill it up how could you use warp anyway? :P


Title: Warp Patch
Post by: Casper on September 04, 2005, 11:14:11 AM
exactly. but there's a lot of gaps, but it's hard to get from one point to another