|
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 16, 2005, 12:56:02 PM Nearing the completion of Fleet Operations 3.0 a little every day we recently took a look at how our current dev-version looks like, just to see if everything matches the new goals we set for Fleet Operations 3.0.
And we saw the same you may have probably noticed by taking a closer look to the current screenshots in the gallery: the model quality does highly vary between the newer beta 2 or version 3.0 models and the very old beta 1 models from the first modelling phase. Thats why we decided to completely replace all old models with new, fresh material. Of course we won't do everything at once. For version 3.0 the party with the oldest models got its refreshment program: the United Federation of Planets. You will find nearly all old models replaced with new ones matching our now higher quality standard. Enough words, I'm sure you do now want to see some pics of the new material. Here we go. Currently the following models have been completely redone for v3:
(http://www.fleetops.net/gallery/gal/Ingame/Federation/_thb_08-16-05-feredo1.jpg) (http://www.fleetops.net/gallery/gal/Ingame/Federation/08-16-05-feredo1.jpg) A Phalanx Class battleship toasting a Romulan patrol (http://www.fleetops.net/gallery/gal/Ingame/Federation/_thb_08-16-05-feredo2.jpg) (http://www.fleetops.net/gallery/gal/Ingame/Federation/08-16-05-feredo2.jpg) Admiral Risner's favourite, the Phalanx (left) and the Avalon (right) side by side (http://www.fleetops.net/gallery/gal/Ingame/Federation/_thb_08-16-05-feredo3.jpg) (http://www.fleetops.net/gallery/gal/Ingame/Federation/08-16-05-feredo3.jpg) Starfleet just bought some new lamps for Starfleet Engineering (http://www.fleetops.net/gallery/gal/Ingame/Federation/_thb_08-16-05-feredo4.jpg) (http://www.fleetops.net/gallery/gal/Ingame/Federation/08-16-05-feredo4.jpg) A Federation mining colony is emerging (http://www.fleetops.net/gallery/gal/Ingame/Federation/_thb_08-16-05-feredo5.jpg) (http://www.fleetops.net/gallery/gal/Ingame/Federation/08-16-05-feredo5.jpg) The Federation Outpost, your new head of command. Take a seat! Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on August 16, 2005, 09:06:32 PM awesome, everything looks very crisp :pimp: there is a lot more detail on the ships B) . excellent glows on the warp nacelles, not too bright not too dull :thumbsup:
one thing though the phaser in first pic looks very big compared to the phalanx is this a special (like a phaser cannon on galaxy X) or is it the angle that im looking at it from. :badgrin: wow its been up here for 9 hours an i haven't noticed it :huh: :wacko: Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 16, 2005, 09:08:22 PM Its the special Magnan Phaser. The Phalanx has a large Magnan Phaser Array under the saucer, similar to the Galaxy-X beam :)
Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on August 16, 2005, 09:10:33 PM its nice, big but nice :D
avalon looks very achillies like B) ooo and i love the canaveral's redesign, looks very nova/ish. i take it the blue one is a phaser turret & red one is a torpedo turret/ or vice versa :) Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 16, 2005, 09:14:56 PM Yep, its not the typical federation ship.. but Jane Risner is not the typical federation Admiral.. indeed not :rolleyes:
Title: Fleet Operations 3.0 - Federation Redo Post by: Overlord/Zeich on August 16, 2005, 09:18:31 PM Awesome stuff, I love the new federation starbase B)
Title: Fleet Operations 3.0 - Federation Redo Post by: Eufnoc on August 16, 2005, 09:30:26 PM i like the ice astorids,
Title: Fleet Operations 3.0 - Federation Redo Post by: -=B!G=-The Black Baron on August 16, 2005, 09:54:51 PM Nice work guys :thumbsup:
Now the feds look like they're supposed to ;) Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on August 16, 2005, 10:44:58 PM looks bloody awesome doodus! ur definately getting a donation off moi! well done fellas
1 question - whats that triangle thing on the phlanx class and on the nebula class starships? i've never found out what it was for! its between the warp nacelles Title: Fleet Operations 3.0 - Federation Redo Post by: DOCa Cola on August 16, 2005, 10:55:36 PM it contains science labs and torpedo launchersand an advanced sensor array in the nebula as far as i know, so goes for the other vesselt too :)
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on August 16, 2005, 10:57:41 PM sweet! finally i know what its for after seeing it all the time and going "huh?! what the **** is that?" everytime i seen it!
Title: Fleet Operations 3.0 - Federation Redo Post by: Jan on August 17, 2005, 12:37:09 AM ....WOW. :cry:
Title: Fleet Operations 3.0 - Federation Redo Post by: PREATOR DEFIANT on August 17, 2005, 12:42:19 AM Cool!
Title: Fleet Operations 3.0 - Federation Redo Post by: coolhandab on August 17, 2005, 01:28:40 AM magnan phaser array? do you mean magnum phaser cannon? or is Magnan a person it's named after? In any case, definitely a cannon, not an array B)
Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on August 17, 2005, 03:45:05 AM ewm90 says sweet as he (whipes drool from his chin).
i knotested that the to do list got a bit shorter two.. good work. http://www.fleetops.net/index.php?p=projectprogress (http://www.fleetops.net/index.php?p=projectprogress) the longer you take the beter mod we get to play take as long as you wont lol. fo teem have you ever consiter going in to arcitecher you whood make minde blowing arcatects. looking at those modals you came up with for the stations with a lital tweek you cood bild tham as real bildings. aractecs get payed alot of cash apeshaly the good ones. Title: Fleet Operations 3.0 - Federation Redo Post by: EccentricDonald on August 17, 2005, 06:30:09 AM That is certainly good news. Every day that is put into this will bring us all the very successful product known as FO v3. I commend the work of the FO team as they work hard towards finishing v3. Way to go, team! ;)
Title: Fleet Operations 3.0 - Federation Redo Post by: T-Man on August 17, 2005, 09:30:38 AM I'm not lying when i say that these models are better than either A1 or A2's. The models are beautiful, its almost as good as renders in the series. I think i'm in love with this mod! :wub:
Phallanx and Avalon both look cool. That Megnan phaser looks nasty, but usefull. I'm sure it will make a fine addition to the Borg fleet...:borg: ...oh i'm sorry did i say that out loud? I meant Federation of course! :lol: Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on August 17, 2005, 10:07:30 AM actually the section under the nebula between the nacelles is just science and engineering, the thing on top is just the torpedo bays/storage and the extra targeting computers. but it can be replaced with extra science packages, but in war time it's got the torpedeos
Title: Fleet Operations 3.0 - Federation Redo Post by: DOCa Cola on August 17, 2005, 10:14:49 AM ok then, i wasn't entirely sure about it anyways ;)
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 17, 2005, 11:09:52 AM The Magnan Phaser is not called after a Scientist but after the Planet Magnan Erethos IIV. The Sun of the Magnan Erethos System had a very unique fate. It way was crossed by a black hole, consuming nearly the complete mass of the sun and triggering a giant chain reaction within the Magnan Erethos system. A small Starfleet observation outpost on Magnan Erethos IIV and a few brave scientist who declined their evacuation was able to get complete and detialed sensor scans of this galactic disaster. It was one of the major scientific events in the 2260s.
Among many unique sensor readings there was one kind of particle emitted by the dying sun which never got completely analyzed. The so called "Magnan Particle" remaind a mystery. Until 2371 where suddenly someone found a way to create Magnan Particles without killing a sun each time. While the technological detials of the Magnan Phaser remained secret, its firepower soon become well known. Many people - including Federation Council members - still wonder why the magnan particles were used as a weapon in the first place, why there is no record of the research with them and why they get only installed on Phalanx Class vessels. But well, what would the universe be without little secrets :P The Magnan Phaser Array is still called an array even if it is just a forward firing cannon. The name Array defines the way energy is charged (in this case in a special coil similar to normal phaser arrays). Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on August 17, 2005, 05:17:12 PM just wondering about the armerments of the Phalanx Class ships. what kind of phasers, torpedeos, and special weapons there are on one. and how heavy is the shielding and armor plating?
Title: Fleet Operations 3.0 - Federation Redo Post by: warp on August 17, 2005, 07:03:34 PM cool, good work :thumbsup: !!!!
the img is good!!!! ice astorids is cool is tis a new ship see img Title: Fleet Operations 3.0 - Federation Redo Post by: DOCa Cola on August 17, 2005, 07:14:32 PM actually, thats the avalon class (http://forum.fleetops.net/index.php?showtopic=770), we have had a news entry before a (long) while back ;)
Title: Fleet Operations 3.0 - Federation Redo Post by: warp on August 17, 2005, 07:30:41 PM tis cool ship !!!!
Title: Fleet Operations 3.0 - Federation Redo Post by: warp on August 17, 2005, 07:49:41 PM (http://www.fleetops.net/gallery/gal/Ingame/Federation/_thb_08-16-05-feredo2.jpg)
is tis ship in warp? Title: Fleet Operations 3.0 - Federation Redo Post by: DOCa Cola on August 17, 2005, 07:52:19 PM nope, what you may have noticed is a new effect we are introducing with beta 3. light sources now have constant glow around them.
Title: Fleet Operations 3.0 - Federation Redo Post by: warp on August 17, 2005, 07:57:13 PM and coming warp if A2?
Title: Fleet Operations 3.0 - Federation Redo Post by: admiral max on August 17, 2005, 08:14:36 PM well bloody done ive never soon goods models like these set on a good background YOU REALY COULD MAKE MONEY WITH THIS lol :D
Title: Fleet Operations 3.0 - Federation Redo Post by: kagan3205 on August 17, 2005, 09:47:28 PM FleetOps is not the best Star Trek Armada 2 mod. Nope. It is a new game, far better then armada ever was. Too bad about Star Trek licence, because you could realy sell this game, and make a lot of money, belive me. People would buy it, because there are not many games out there, that are better then fleetops. I want to thank all of you for being true to your word and stil working on the mod. I belive you could do even more if you could get Armada 2 source code. Keep up the good work.
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 17, 2005, 10:06:03 PM Yep, the armada2 sourcecode would make many things much easier and would allow us new options, but after all i have to say that many features and units would never have been made up if we wouldn't have to deal with the likes and dislikes of the armada2 engine. So its okay the way it is :)
Yep, also the v3 development takes much more time then we thought (we never thought about support vessels, supply or avatars during the beta2 development) we are still working on Fleet Operations every day. i just finished the new Eraudi Yard minutes ago and will start texturing tomorrow :) Just be patient. Version 3.0 will come out as soon as we are pleased with it! No minute earlier but no minute later, too B) Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on August 17, 2005, 11:49:03 PM Quote Yep, also the v3 development takes much more time then we thought (we never thought about support vessels, supply or avatars during the beta2 development) we are still working on Fleet Operations every day. i just finished the new Eraudi Yard minutes ago and will start texturing tomorrow :) Just be patient. Version 3.0 will come out as soon as we are pleased with it! No minute earlier but no minute later, too B) and that's all i ask. happy moding Title: Fleet Operations 3.0 - Federation Redo Post by: NCC1701Z on August 18, 2005, 03:26:32 AM Ok Devs I have one thing to say.. i am totally awe struck.....wow...they are......wow......uh.....WOW.....i MEAN......WOW!#~!%~%%%^^&*&
What is the minimum requirements for FO V3?!!!! Title: Fleet Operations 3.0 - Federation Redo Post by: DOCa Cola on August 18, 2005, 08:23:42 AM Quote What is the minimum requirements for FO V3?!!!! they will be a bit higher than for beta 2 although there will be options to disable some of the effects. if you now have no problems running beta 2, you will have no problems with v3. Title: Fleet Operations 3.0 - Federation Redo Post by: NCC1701Z on August 18, 2005, 04:16:03 PM Hmmm I see..too bad I would not be able to run FO with all its glory..
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 18, 2005, 05:40:57 PM We have added an option to reduce the resolution of the background environment sets (thats something which really consumes memory). by reducing it you should be able to enjoy all the other effects like warp glow in full detial, but i think v3 should run on nearly every PC with maximum graphic settings, so don't worry ^_^
Title: Fleet Operations 3.0 - Federation Redo Post by: admiral max on August 19, 2005, 05:05:33 PM if you say you are redo all olds with new 1s than why is the intrepid,defiant and starbase not on the list and some klingons ships and stations ^_^
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 19, 2005, 06:21:14 PM That was just the list of already redone vessels and stations. we will redo some more till the v3 release but we can't do everything at once. making new models in the v3 style does take sometime ;) (thats why we had a long inactive period)
Title: Fleet Operations 3.0 - Federation Redo Post by: PREATOR DEFIANT on August 19, 2005, 09:49:55 PM Bless optecs heart.
Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on August 19, 2005, 11:52:32 PM and his brain two.
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on August 20, 2005, 01:24:46 AM and bless his little cotton socks too!
Title: Fleet Operations 3.0 - Federation Redo Post by: coolhandab on August 20, 2005, 01:28:55 AM I love the new monsoon, that's been one of my favorite fed ships for a while now. I can almost count the escape hatches in those screenshots. Awesome!
Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on August 20, 2005, 04:09:05 AM it thare a picher of it? i realy whood like to see it.
Title: Fleet Operations 3.0 - Federation Redo Post by: Cairo1 on August 20, 2005, 08:30:34 AM well all i have to say is woot! woot! (strange danceing)
Title: Fleet Operations 3.0 - Federation Redo Post by: admiral max on August 20, 2005, 12:45:25 PM sorry i get straight to the point no dilly dalling you have done a good job better than we expected to see in version 3 anyway so good on ya sorry im a moan im going to keep my big mouth shut :sweatdrop: :lol:
so your doing all the stations and ships for the feds and doing some klingons sorry to say but the klingon turret needs a revamp not because of the thextures or anything like that it just looks crap no offence to looks like a klingon building floating in space tb Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on August 20, 2005, 02:16:30 PM @ewm look in the this pic. the one nearest the outpost is the monsoon B)
http://www.fleetops.net/gallery/gal/Ingame...-05-feredo4.jpg (http://www.fleetops.net/gallery/gal/Ingame/Federation/08-16-05-feredo4.jpg) Title: Fleet Operations 3.0 - Federation Redo Post by: coolhandab on August 20, 2005, 05:28:49 PM Speaking of Fed destroyers, check out this picture of a couple sabers:
Saber Flight (http://www.fleetops.net/gallery/gal/Ingame/Federation/armada2%202004-10-07%2020-57-52-21.jpg) This picture's been up for a while, but still. Title: Fleet Operations 3.0 - Federation Redo Post by: warp on August 20, 2005, 05:48:37 PM what is monsoon ???????????
Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on August 20, 2005, 05:50:37 PM check the picture a bottom of page 3, like i said its the one nearest the outpost
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 20, 2005, 06:00:19 PM You can also find the Monsoon Class on the Federation Wallpaper (http://www.fleetops.net/index.php?spgmGal=Wallpaper&spgmPic=1&spgmFilters=&p=gal#pic). It's the vessel in front of the Sovereign Class warp nacell. The Monsoon Class is already in Beta 2 but still with the Beta 1 placeholder model. This is the final design (well hopefully ^_^ ).
Title: Fleet Operations 3.0 - Federation Redo Post by: warp on August 20, 2005, 06:17:26 PM and come monsoon in v3???
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 20, 2005, 06:34:53 PM Just launch your Beta2 and take a look at your Antares Yard. The Monsoon is the second button. ;)
The baby just got a graphical redo and some gameplay changes too :) Title: Fleet Operations 3.0 - Federation Redo Post by: Eufnoc on August 20, 2005, 11:13:26 PM hehe, hearing optec call hes creation a baby sounds wierd...
Title: Fleet Operations 3.0 - Federation Redo Post by: coolhandab on August 20, 2005, 11:21:58 PM Gameplay changes? Something else to differentiate it from being just a more powerful sabre I suppose?
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 21, 2005, 12:14:07 AM aye :)
Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on August 21, 2005, 03:25:30 AM & another subtle attempt at trying to get more info out of the fo team is thwarted :P little rascal :shifty:
Title: Fleet Operations 3.0 - Federation Redo Post by: coolhandab on August 21, 2005, 05:50:27 AM Haha curses! Foiled again.
Title: Fleet Operations 3.0 - Federation Redo Post by: Sugar Spice on August 21, 2005, 06:11:26 AM Bloody awesome screenshots there, Fleet Ops team, love ya work!
With the release, I assume everyone want no bugs and a completely done awesome looker of a mod so I fully agree... Release it when you are happy with it and not a moment sooner or later. Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on August 21, 2005, 07:56:59 AM i totally agree
Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on August 22, 2005, 03:16:56 PM in the avatars can you use 2 or more upgrades.
egesapal for the feds: can i use "Fleet Admiral Mayson" and "Fleet Admiral Risner" or just one. Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on August 22, 2005, 04:49:59 PM just 1, thats why you choose between them, choose being the key word ;)
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 22, 2005, 05:05:44 PM Yep, cause your personal office would be terribly overcrowd and because even the most adcanced coffee machines can not supply two Fleet Admirals you will have to chose one :)
Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on August 22, 2005, 06:04:06 PM well is thare a way that a cheet code or option that cood be made leting you chose more than one?
Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on August 22, 2005, 06:27:20 PM using any cheats would spoil the flow of the game :o
Title: Fleet Operations 3.0 - Federation Redo Post by: Eufnoc on August 22, 2005, 06:43:00 PM Quote well is thare a way that a cheet code or option that cood be made leting you chose more than one? yes, but you would need to have the map editor to do it, basicly you would just stick the con ship of both avatra's, well atleast i am assuming this from what i have gatherd... Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on August 22, 2005, 07:21:07 PM Cpt Ryan
well for me playing with both adver whood not spole it. i think it whood make the game more custimizabule and from what i have herd peple like to have the option to chage things evin if thay dont use tham. Title: Fleet Operations 3.0 - Federation Redo Post by: Legacy on August 22, 2005, 09:13:59 PM Quote Yep, cause your personal office would be terribly overcrowd and because even the most adcanced coffee machines can not supply two Fleet Admirals you will have to chose one :) The Admirals have drank the galaxies supply of coffee :PBut anyway, I don't think have 2 avatars would work. It'd be like having all the advantages. Title: Fleet Operations 3.0 - Federation Redo Post by: Eufnoc on August 22, 2005, 10:40:05 PM Quote well is thare a way that a cheet code or option that cood be made leting you chose more than one? Legacy, heance the reason its a cheat. ;)@Legacy: hence the reason its cheating. Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 22, 2005, 11:23:48 PM Its not planed to add a option to select more then one avatar. Nevertheless you can access the units of all avatars through the buildin editor, which will allow you cheating if you wan to :o
;) Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on August 22, 2005, 11:57:23 PM Quote But anyway, I don't think have 2 avatars would work. It'd be like having all the advantages. indeed :tank: the 2 fed avatars against the romulan's, makes for a nice game dude ;) B) Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on August 23, 2005, 01:38:12 AM did i miss something? what about avatars? and admirals?
---- :ph34r: edit oh, wow. How did i miss this! Title: Fleet Operations 3.0 - Federation Redo Post by: david on August 23, 2005, 09:22:25 PM Those new designs are very nice. I can't wait to play Fleetops 3.0! Keep up the good work guys!
Title: Fleet Operations 3.0 - Federation Redo Post by: admiral max on August 24, 2005, 05:08:23 PM got any screens of the akira or starbase yet :lol: :shifty:
Title: Fleet Operations 3.0 - Federation Redo Post by: AdmarilRyan on August 28, 2005, 08:18:30 PM I like the new effects on the nacelles and the asteriods look really good. The ships and stations are good aswell but I am suprised to here you say it has only a very little increase in system requirements as those models look both high poly and everything looks high resolution. If people did play games with large amounts of ships a side they would experience lag espeically in multiplayer.
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 28, 2005, 08:25:24 PM Hehe, yep, that would be valid for normal armada2.
Just compare armada 2 to... halflife 2 for example. even while hl2 uses 10 or 100 times more polygones and higher texture resoltions it does still run fine while armada2 starts to slow down. it's only a matter of the engine and optimizations. We were able to increase booth for v3. @admiral max I just completed the eraudi yard. i will see if i find the time to make a screenshot or two, but currently i'm a bit busy :) Title: Fleet Operations 3.0 - Federation Redo Post by: Jolt on August 29, 2005, 12:06:55 AM How were you able to increase the two subjects mentioned above, or is that what you would like to call *CLASSIFIED*?
Title: Fleet Operations 3.0 - Federation Redo Post by: Optec on August 29, 2005, 01:03:07 AM Hi and welcome to the forums! :)
You can, for example, improve the loading times and the memory used by setting up odf and sod files right or by changing some general hierarchies . The Armada Engine is a simple being - and stubborn like a little child ^_^ Deeper changes require our FO Launcher to work (like many new features, too) But i think we went a bit of topic :rolleyes: Title: Fleet Operations 3.0 - Federation Redo Post by: startrek47 on August 29, 2005, 01:55:12 AM Quote Deeper changes require our FO Launcher to work always good when stuff works :P18 tasks now?is it just me or is that going up Title: Fleet Operations 3.0 - Federation Redo Post by: coolhandab on August 29, 2005, 05:28:34 AM @startrek47
you're not hallucinating, it's definitely going up. That's typical of programming though, when you fix something two more things break. Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on August 29, 2005, 11:53:36 PM ain't that the truth. and i'm not even a programer :omg:
Title: Fleet Operations 3.0 - Federation Redo Post by: [F-I-I]VAdm-MJP on August 30, 2005, 04:52:39 AM WOW guys looks awsome. thanks for the update.
Title: Fleet Operations 3.0 - Federation Redo Post by: DOCa Cola on September 01, 2005, 08:23:02 PM Quote That's typical of programming though, when you fix something two more things break. it's not that, only a few small new tasks emerged that will be gone as quickly as they came :) Title: Fleet Operations 3.0 - Federation Redo Post by: Smoerebroed on September 02, 2005, 04:38:26 PM hmmhmm.. Murphy's Law Programmer Edition
Title: Fleet Operations 3.0 - Federation Redo Post by: Kaiser von Tiberius on September 04, 2005, 02:14:29 AM Hmmm...I don't suppose we could know what some of those things on the to-do list are eh? Just be interesting to see what you guys are doing. Might give us an idea of the time scale till release and let us know about the complexity of your job.
Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on September 04, 2005, 03:36:03 AM "jola" i am back from costa rica. Pura Vida!
waw thares lots of new fecher requests. i cant whate to see this mod when it comes out. Title: Fleet Operations 3.0 - Federation Redo Post by: PREATOR DEFIANT on September 04, 2005, 05:26:00 AM Hola?
Title: Fleet Operations 3.0 - Federation Redo Post by: Kaiser von Tiberius on September 04, 2005, 12:33:58 PM That's "hello" in spanish. :P
Title: Fleet Operations 3.0 - Federation Redo Post by: PREATOR DEFIANT on September 04, 2005, 05:08:01 PM Not jola...
Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on September 05, 2005, 12:15:49 AM PD is right i checked it on http://www.google.com/language_tools?hl=en (http://www.google.com/language_tools?hl=en).
lets get back on topic.. evry time i see those screen shot a new pull of water seems to form on the tabule in frunt of me. Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on September 05, 2005, 12:24:43 AM best check ur plumbing ;) :P
on topic - the to-do list, have the team got a brief lowdown on what's left till a release? no pressure for a possible date for release! i reckon that would add un-neccesary pressure on the team! (pardon the spelling! :blink: ) Title: Fleet Operations 3.0 - Federation Redo Post by: PREATOR DEFIANT on September 05, 2005, 02:06:27 AM I've taken 3 years of spanish...I should know how to say hello...
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on September 05, 2005, 06:25:29 AM just like how i speek a little russian, but can't spell it or write it.
Title: Fleet Operations 3.0 - Federation Redo Post by: KL0K on September 06, 2005, 04:05:18 PM hm, i thought u guys would surprise me - cause i was away from this forum for a pretty long time now - but its still all the same. sadly no v3 done lol
i think i will take a look in 2yrs again, maybe its done then lol sry, dont wanna sound disrespectful.. but i like your work and i waited for the release like 2yrs, or dunno how long exactly, but roundbout that, and... man... lol... i prolly forget the url of this site in the meantime before i see the release of this next version Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on September 06, 2005, 11:49:47 PM i can read and write welsh fairly well but i can't speak it or understand it
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on September 07, 2005, 07:57:33 AM to each his own.
Title: Fleet Operations 3.0 - Federation Redo Post by: Wiccan4V on September 09, 2005, 07:23:37 PM Apostaria a que ninguno entendera esto :lol:
Yo si los entiendo pero aun no se si eso es bueno o malo :omg: xD Title: Fleet Operations 3.0 - Federation Redo Post by: USS Thunder on September 10, 2005, 02:58:38 AM Heh this 3.0 looks great, graphics look excellent from the screenshots you show, can't wait til you finish it :) I might go try a second dominion war when it is :P.
Hey all, I just downloaded beta 2 yesturday and I must say you've done a very good job on it ^_^ I didn't know you could change A2 so much, its as if its a completely different game, err just like an Armada 3. I know this is a bit off topic but I was just wondering why doesnt warp option work on beta 2? Ok thats all, keep it up fleetops team great job! B) Title: Fleet Operations 3.0 - Federation Redo Post by: PREATOR DEFIANT on September 10, 2005, 03:07:41 AM Welcome to the forums!
Yes, warp was taken out, you will get used to it in about a month. Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on September 10, 2005, 11:30:53 AM i got use to it right away. and the warp was taken out so that the dominion subspace arty wouldn't suck. :cloak:
Title: Fleet Operations 3.0 - Federation Redo Post by: PREATOR DEFIANT on September 10, 2005, 02:22:09 PM 1 flaw in that hypothesis, there is no Dominion OR warp in beta 2 lol.
Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on September 10, 2005, 03:52:25 PM lol, warp was taken out so that you couldn't reinforce a base that was under attack in a matter of seconds. this way you will have to space out your forces to protect your minning equipment for example
Title: Fleet Operations 3.0 - Federation Redo Post by: USS Thunder on September 10, 2005, 10:21:45 PM Ahh yes warp does ruin strategy most games are like 'build warp attack build warp attack' and so on, its a nice change
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on September 13, 2005, 11:30:51 AM yes it is, and i meant my last post as a joke
Title: Fleet Operations 3.0 - Federation Redo Post by: Jan on September 14, 2005, 10:48:10 AM @Thunder
that happend to me, too! :lol: I´m an extreme A2-Gamer and that wondered, cos warp is so essential for a good rush and foran effective gameplay. But as u said: Thats a completely different game and a good one for sure! :rolleyes: I had no problems flying around without warp even if its star Trek like. On the other hand impulse is fast enough and offers much more abilities for gameplay. So long...nice to see u on the forums! :) Title: Fleet Operations 3.0 - Federation Redo Post by: ewm90 on September 19, 2005, 01:39:13 AM is the Federation Satellite basicly a sinser station or is it some thing elss?
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on September 19, 2005, 01:05:31 PM i think it's a senser station. but i could be wrong.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on October 18, 2005, 03:14:55 AM Quote Its the special Magnan Phaser. The Phalanx has a large Magnan Phaser Array under the saucer, similar to the Galaxy-X beam :) Galaxy-X beam = Phaser Cannon (btw, "Galaxy-X" = Galaxy-2 refit) Title: Fleet Operations 3.0 - Federation Redo Post by: Azraael on December 07, 2005, 09:24:42 AM Can we see any more shots on newly refitted wessels? Pretty please :woot: I'would like to see new Akira.
Title: Fleet Operations 3.0 - Federation Redo Post by: Sugar Spice on December 22, 2005, 02:26:10 AM I'd love to see some teaser shots. How goes the redo?
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on December 22, 2005, 12:54:36 PM screeni screeni screeni screeni screeni screeni screeni screeni screeni screeni :rolleyes:
Title: Fleet Operations 3.0 - Federation Redo Post by: Admiral Adama on December 23, 2005, 03:39:25 AM i like the phalanx. i named my new armada 1 identity after it
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on December 29, 2005, 06:21:59 PM can't be long now for V3 can it?
Title: Fleet Operations 3.0 - Federation Redo Post by: -=B!G=-The Black Baron on December 29, 2005, 06:53:44 PM Thats the question noone can anwser :S
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on December 29, 2005, 10:11:41 PM Quote can't be long now for V3 can it? weve been saying that for a year and a half. Title: Fleet Operations 3.0 - Federation Redo Post by: -=B!G=-The Black Baron on December 29, 2005, 10:29:27 PM Quote weve been saying that for a year and a half. You've joined in October 2005 you've only been saying that for 2 moths :P I've been saying that for some time though :D Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on December 29, 2005, 11:02:34 PM I used time travel and created an account 2 years ago.
Title: Fleet Operations 3.0 - Federation Redo Post by: -=B!G=-The Black Baron on December 29, 2005, 11:10:46 PM U h4xt0r :mellow:
:P :P :P :P :P :P Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on December 29, 2005, 11:11:25 PM yup, thats me
Title: Fleet Operations 3.0 - Federation Redo Post by: Acidpunk on December 30, 2005, 12:33:58 AM im starting to believe never
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on December 30, 2005, 01:18:04 AM the unfortunate truth
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on December 30, 2005, 02:41:10 AM do not despair, have faith :)
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on December 30, 2005, 03:13:19 AM lol, next Christmas, when it's still not released, I'll quote you on that
Title: Fleet Operations 3.0 - Federation Redo Post by: -=B!G=-The Black Baron on December 30, 2005, 05:32:37 AM As I said in some other thread, if you dont have anything positive to say then dont say nothing at all.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on December 31, 2005, 10:07:07 AM Fine. Mabye it'll be out by '07! j/k
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on December 31, 2005, 11:53:34 AM lol
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on January 02, 2006, 04:10:34 PM yo adama i'm still waiting for my millenium falcon animation!!
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 02, 2006, 07:11:23 PM lol
Title: Fleet Operations 3.0 - Federation Redo Post by: bravofleet on January 03, 2006, 04:55:41 AM it sort of bothers me that these guys haven't given us any fresh news in a while...so much that it's led me to make my first post lol. Like the rest of you guys, I see salvation for star armada 2 only through this mod haha.
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 03, 2006, 04:12:24 PM Quote it sort of bothers me that these guys haven't given us any fresh news in a while...so much that it's led me to make my first post lol. Like the rest of you guys, I see salvation for star armada 2 only through this mod haha. i agree with all Title: Fleet Operations 3.0 - Federation Redo Post by: sad.Loki on January 04, 2006, 12:04:49 AM no life sign -> maybe fleetops is dead
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 04, 2006, 01:18:42 AM They havn't been gone for that long, and besides, dont you think they would announce it? Or, at the very least, close down the site. They have to pay for it, after all, so if the mod is dead, than whats the purpose of continuing to pay for the site?
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on January 04, 2006, 01:19:40 AM no news is good news!
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 04, 2006, 01:24:40 AM I am at a loss of words to describe the utter stupidity/falseness of that post, or to explain what you were drinking/smoking when you typed it. As I see it, you are either joking, bieng sarcastic, or just certifiably insane.
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on January 04, 2006, 01:26:54 AM redshirt i give u a thousand thanks for that exhausting albeit brief laugh u gave me then.
apparently its a phrase - no news is good news Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 04, 2006, 01:33:13 AM *breaths an unnaturally long sigh of relief*
good, than you were only joking, and I won't have to call the funny farm... Title: Fleet Operations 3.0 - Federation Redo Post by: chancedoggydog on January 05, 2006, 02:13:34 PM It would stop eneryone moning if they left a new message
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on January 05, 2006, 07:11:32 PM lol i bet ur mum has the loony bin's number on speed dial..just in case u have a relapse...again :lol:
anyway everybody have faith, continue with ur life, eat cake and drink red bull and fleet ops 3 will be here whens it here. those who are annoyed it aint out yet have no right to be annoyed. are they charging u for this? have they missed a deadline or summt? no! so unless u've donated hundreds of pounds/dollars/{insert ur native currency here} to the cause shut the **** up and be patient. as i say - no news is good news :lol: Title: Fleet Operations 3.0 - Federation Redo Post by: bravofleet on January 05, 2006, 07:13:29 PM i feel a little less worried as i've just realized that there's actually a point where there are no new news between as long as august and february which are among the most recent one's. so i guess through that, i find some more hope.
Title: Fleet Operations 3.0 - Federation Redo Post by: Admiral Adama on January 06, 2006, 12:23:21 AM It would be s fun to fat forwar time till v5 lol. no wait. till actual star trek
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 06, 2006, 02:57:24 AM Fleet Ops v5? You plan to still be playing Armada in 2012?
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 06, 2006, 10:10:07 AM it'll be here when it's here. i'd rather have it done right, over quick and sloppy. and i don't mind not having new news, in my mind that just means that they're working so hard they have no time to do so. ;)
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 08, 2006, 01:45:22 AM Oh, I'll be here, but complaining is good for your post count
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 08, 2006, 05:30:05 PM 2012 hmmm i wunder if armada 2 would play on the operating systems that we would all be using then?? lol
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 08, 2006, 08:35:24 PM I'm sure the Fleet Ops crew would tweak the engine enough to make it work
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 08, 2006, 11:11:10 PM gud gud! lol
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 10, 2006, 01:57:09 AM Heck, they might as well just make a new one lol
Title: Fleet Operations 3.0 - Federation Redo Post by: chancedoggydog on January 11, 2006, 05:36:32 PM no new post from optec or modeators then
Title: Fleet Operations 3.0 - Federation Redo Post by: chancedoggydog on January 11, 2006, 05:37:52 PM joking
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 11, 2006, 11:00:37 PM Actually, there have been no new posts by the mods
Title: Fleet Operations 3.0 - Federation Redo Post by: Admiral Adama on January 12, 2006, 11:44:26 PM thats not good
i hope that activision didnt kidnap them Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 13, 2006, 01:36:20 AM Activision? They don't give a **** about Fleet Ops.
Its the Japanese mafia that I'm worried about... Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 13, 2006, 06:19:08 PM activision love mods as they exstend the shelf life of a game, when no more mods come out for armada 2 and the comunity drys up they'al probable release the source code to keep people playing the game. hence why armda 2 cd's are so exspensive when you try and by one now.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 14, 2006, 03:37:35 AM Its because of
D A M N good mods like Fleet Ops Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 14, 2006, 06:36:51 AM i'm just glad i got my copy for 30 bucks, don't even remember how long i've had it.
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 14, 2006, 10:52:54 AM yea i got mine the day it came out in the uk
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 14, 2006, 09:00:41 PM I got mine in that "star trek action pack" thingy, which had 4 good games for $30
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 14, 2006, 09:42:54 PM wish i still had my copy of SFC vol3. the TNG mega mod was cool.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 14, 2006, 10:45:56 PM I never got SFCIII. I wish I had, from what I've heard about it
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 15, 2006, 01:41:30 PM O it good! very good! you should try and get your hands on it
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 15, 2006, 07:29:46 PM I suppose I can look for a used copy somewhere...
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 15, 2006, 10:09:21 PM i saw it somewhere for 60 bucks a while back.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 16, 2006, 03:16:28 AM SIXTY BUCKS!?!? :omg:
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 16, 2006, 06:19:23 AM that's the only reason i haven't picked it up again. who wants to pay that much for a game that's old news.
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 16, 2006, 04:46:38 PM yea all old startrek game cost stupid amounts!! there's only one other way to get hold of them but thats not leagal
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 16, 2006, 11:13:18 PM hmmm you could get it used....
Title: Fleet Operations 3.0 - Federation Redo Post by: Frodo on January 16, 2006, 11:17:33 PM oh just dl it to spite paramount for the crap enterprise and no more star trek :lol:
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 17, 2006, 12:14:25 AM Paramount ditched Activision. Looks like their in league with Mad Doc now
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 17, 2006, 07:50:48 AM i still have a bit of dislike for mad doc because of the lack luster job they did on the empire earth expansion. to me their work didn't hold as well as it should have on ee.
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 17, 2006, 04:20:49 PM even used are stupidly exspensive!
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 17, 2006, 05:15:04 PM I didn't much care for Empire earth....
Title: Fleet Operations 3.0 - Federation Redo Post by: Admiral Adama on January 20, 2006, 11:18:28 PM i dont like mad doc either. activision got ditched over some wierd lawsuit
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 20, 2006, 11:50:31 PM Star Trek has bad luck with sequals. I mean, just look at EF2 and Armada 2!
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 21, 2006, 09:43:51 AM i like EF2, well with a boatload of mods that is.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 21, 2006, 06:22:47 PM You must be thinking of EF1. There are only a few for EF2.
I should know, I check every day. Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 21, 2006, 07:54:03 PM you have to seach many many many sites to get the good stuff.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 21, 2006, 07:56:13 PM Any recommendations?
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 21, 2006, 08:09:08 PM lot of places... ...checked the readme files can't find any addresses that work. but, i search altavista like 1 a day for a few hours looking for EF2 stuff (among others). that's a good place to start.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 21, 2006, 08:11:42 PM What are some of the good ones?
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 21, 2006, 08:23:16 PM improved weapon models v 2.0.
sniper multi clan pack (this is perfect) werewolf's comp mod is nice morphios can fly (fun map, if i spelled it correctly) sort of got rid of most of the good stuff to make room for the x-mas gift i got myself. but that should be a good start. Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 21, 2006, 08:24:36 PM how much "improved" are the improved weapons models?
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 21, 2006, 08:26:30 PM the sights on the weapons actually do something. the explosive effects are nicer, sounds are very cool, all around good mod.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 21, 2006, 08:27:34 PM sweet.
I still prefer EF1, though. You can actually play online, y'know, with HUMAN BIENGS lol Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 21, 2006, 08:29:32 PM i do miss frag'n people, and the foul mouthed ruffians and all.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 21, 2006, 08:31:03 PM Its a wonderful thing.
Also, its worth noting the lack of a RP'ing feature or mod for EF2. Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 22, 2006, 12:57:35 AM that is a pain. wish i still had my copy of Rainbow 6: Rogue Spear.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 22, 2006, 01:26:46 AM Rainbow 6 was okay, but I prefer Ghost Recon.
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 22, 2006, 12:29:28 PM the source code has been released for ef2 athough i have never played ef2 just played 1
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 22, 2006, 08:50:52 PM Don't bother getting EF2. Trust me.
Title: Fleet Operations 3.0 - Federation Redo Post by: stue001 on January 22, 2006, 10:39:41 PM what have you got against ARMADA 2. I think its briliant especially with all those mode out there.
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 22, 2006, 10:44:49 PM The mods are good, but the stock game sucks.
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on January 23, 2006, 07:07:51 AM "agreed"
Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on January 23, 2006, 04:38:25 PM yea i heard that a lot, dnt think i will bother getting EF2... :mellow:
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on January 23, 2006, 04:53:23 PM Stick with EF1. The maps are better.
Title: Fleet Operations 3.0 - Federation Redo Post by: 8_of_11 on January 29, 2006, 07:53:18 PM meh....EF2 was good when it came out, overall. Nice singleplayer, but the multiplayer/holomatch thing wasn't anywhere as fun. Bots shot you a lot. As in, bots on your won team killed you more than anyone else, and they ran around in circles so you couldn't get them back....not that I tired, or anything :sweatdrop: ......
So, yeah, get EF1 with the expansion pack or patch it up. Then use fun mods to make it more....uh....fun.... Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on February 01, 2006, 04:51:52 PM Not to mention the RP community...
But yeah, I completely agree with your EF2 assesmant Title: Fleet Operations 3.0 - Federation Redo Post by: Admiral Adama on February 03, 2006, 10:49:45 PM i dont do computer gaming as much, more into ps2
Title: Fleet Operations 3.0 - Federation Redo Post by: bravofleet on February 05, 2006, 03:21:24 AM it's obvious to me now that the reason there isn't any news is b/c they're going to release it at the same date as star wars:empires at war, so we can compare them both side to side. If i'm right, then we could be looking at the final touches being done by Feb.15!!!
LOL that's just wishful hoping though. Title: Fleet Operations 3.0 - Federation Redo Post by: REM_Jupiter on February 06, 2006, 10:04:52 AM wow a really great prediction, i'll hold you to it :lol:
Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on February 06, 2006, 02:17:21 PM i'm so getting empires at war.
Title: Fleet Operations 3.0 - Federation Redo Post by: REM_Jupiter on February 07, 2006, 11:37:58 AM dam right m8 looks sweet hope we can get a star trek mod for it.
Title: Fleet Operations 3.0 - Federation Redo Post by: Cpt Ryan on February 07, 2006, 04:55:34 PM Quote i'm so getting empires at war. i would but i think my comp would have a melt down, judging by the look of those screenies.but it still looks sweet B) Title: Fleet Operations 3.0 - Federation Redo Post by: AdmarilRyan on February 07, 2006, 06:48:25 PM I've examined the demo for empire at war and that we discovered that the engine fo0r the game is so efficant its requirements are extreamly low.
I know of a few people who intend to make a trek mod for it and I myself may join them if I can do two projects for two different games at once. Title: Fleet Operations 3.0 - Federation Redo Post by: Casper on February 07, 2006, 06:53:22 PM that would be so cool. :D
Title: Fleet Operations 3.0 - Federation Redo Post by: bravofleet on April 15, 2006, 02:53:17 AM the land battles are pretty bad in that game and the whole thing gets repetitive...but I'm rooting for you! :-p
Title: Fleet Operations 3.0 - Federation Redo Post by: Jan on April 16, 2006, 09:42:44 PM StarWars Games are cursed with bugs and a support that doesn't really exist...
SW Galaxies was hyped and was a flop, SW Battlefront which I bought was full of bugs and nearly unplayable online. The second part of SW BF I avoided to buy from start on. SW EaW is the same **** as all games before. High level online gaming is impossible. Jedi Knight was the single SW game that was successfull. It's always the same: Hype the game to reach a maximum of sold copies then leave it alone and start publishing a new article. Same flow as before. It's the pure money that counts. Title: Fleet Operations 3.0 - Federation Redo Post by: ColdDarkParanoia on April 16, 2006, 09:53:58 PM pay to play games errr
I refuse to contribute to such blackmail and dictatorship style of running a company, they know that there are people out there that are desperate for a new trek game and so they are going to bleed them dry. I don’t believe that this is fair and I don’t want to encourage this sort of behaviour from companies so I wont buy games like this. Sorry but pay to play games just real bug me. Title: Fleet Operations 3.0 - Federation Redo Post by: Dawnofwar4 on May 14, 2006, 10:00:35 AM So any updates on the mod
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on May 15, 2006, 04:17:41 PM nothing, but doca did maitanence on the forums yesterday so their still around.
Title: Fleet Operations 3.0 - Federation Redo Post by: Jan on May 15, 2006, 07:33:41 PM Now there are 2 Critical Tasks again up from 1... oh well :hmmm: ... BUT 11 Urgent Tasks down from 13 ^_^
Title: Fleet Operations 3.0 - Federation Redo Post by: [F-I-I]VAdm-MJP on May 15, 2006, 07:38:08 PM Yeah thats how it gose, they fix a bunch of stuff then find out there is a new error.
Title: Fleet Operations 3.0 - Federation Redo Post by: Jan on May 16, 2006, 06:22:31 PM I think most of us could live with a not (in detail) complete V3 and an update later. If it goes like this all the time you can be sure that for 2 urgent taskes 1 critical will appear. And this means that V3 release will be in another 2 or 3 years.. :sweatdrop:
Title: Fleet Operations 3.0 - Federation Redo Post by: RedShirt on May 19, 2006, 03:01:57 AM If it takes that long it had better be one HECK OF A DAM GOOD MOD.
Title: Fleet Operations 3.0 - Federation Redo Post by: Jarod on May 19, 2006, 09:10:13 AM I just hope it gets out, before it gets obsolete...
All the hope, all the work... :omg: Title: Fleet Operations 3.0 - Federation Redo Post by: Sugar Spice on May 19, 2006, 01:54:16 PM Screenshots please!?
Powered by SMF 1.1.3 |
SMF © 2006-2007, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com |