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Title: A Question Post by: SisQ on June 20, 2005, 03:45:53 PM can someone tell me how to add these animated textures ??? i liked it very well at the shadows of B5... you know these textures wandering around the ship ... i think it was used in A1 too ... can someone help me ??? i just need the command line
(i hope i do not offend anybody asking this question) Title: A Question Post by: Lumpybob on June 25, 2005, 06:37:56 AM i dont see how that could be offensive, and on a sorta related topic, could sumone teach me how to mod?
Title: A Question Post by: Optec on June 25, 2005, 10:26:37 AM First you have to make a "flipbox texture", that means a texture that shows the different animation frames in a n x n frame (you could look at a torpedo texture for example, hope you understand what i mean :) ). For this example we used a 4x4 flipbox texture.
Then you have to assign a command node to the mesh which shall be animated. name it "c_tanim_tex4x4" and export it. That should do it :) That's the procedure how to do it with 3D Studio Max. I don't know how it works in other programs. Title: A Question Post by: Eufnoc on June 25, 2005, 10:01:20 PM Quote i dont see how that could be offensive, and on a sorta related topic, could sumone teach me how to mod? look for westwoods big book of modding on a2files (might be westworlds) Title: A Question Post by: SisQ on July 04, 2005, 04:44:31 PM huh ... that sounds difficult ... but i will do ... more try to do this ... thanks you all ...
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