Star Trek Armada II: Fleet Operations

Fleet Operations => Feature Request => Topic started by: -=B!G=-The Black Baron on February 08, 2005, 12:45:55 PM



Title: Torpedo Accuracy
Post by: -=B!G=-The Black Baron on February 08, 2005, 12:45:55 PM
Maybe the percent of torps that hit the target can also differ from the range, so lets say only 50% of torps hit the target from long range, 70% medium range and 90% short range. This is concerning medium size targets :)

I belive this is canon and it isnt yet in the game. I hope it can be done and that u like it :)


Title: Torpedo Accuracy
Post by: Optec on February 08, 2005, 12:47:36 PM
yep, i like it. but i don't think that's possible. but i will check it for v4 :)


Title: Torpedo Accuracy
Post by: Sferimao on February 08, 2005, 12:48:46 PM
Yep, that's realistic, good one barone :D  


Title: Torpedo Accuracy
Post by: coolhandab on February 08, 2005, 05:59:10 PM
Very cool. If it is possible how about dropping the percentage on large ships just a bit at extreme range too? That would make it a bit less painful to try to attack Fed battleships with your own battleships ...


Title: Torpedo Accuracy
Post by: NieKnight on February 08, 2005, 06:25:56 PM
cool idea BB


Title: Torpedo Accuracy
Post by: -=B!G=-The Black Baron on February 08, 2005, 09:17:59 PM
thanx  ^_^  


Title: Torpedo Accuracy
Post by: PREATOR DEFIANT on February 08, 2005, 09:19:25 PM
It seems to work out alright, but I actually thought Optec already threw it in, or something alot like it.


Title: Torpedo Accuracy
Post by: -=B!G=-The Black Baron on February 09, 2005, 04:37:03 PM
I dont think so, I think now it only relfects the size of the vessle and not the range :)


Title: Torpedo Accuracy
Post by: PREATOR DEFIANT on February 09, 2005, 09:28:06 PM
I see.


Title: Torpedo Accuracy
Post by: Tiberious726 on February 10, 2005, 01:43:33 AM
good idea but to the best of my knowladge impossible with the A2 engine


Title: Torpedo Accuracy
Post by: TMD45X on February 10, 2005, 09:31:34 PM
Not bad Not bad at all! :)  


Title: Torpedo Accuracy
Post by: Yaso Kuuhl on February 10, 2005, 11:21:13 PM
If you FO guys find out how to implement this, I'll send each of you a cookie.


Title: Torpedo Accuracy
Post by: NieKnight on February 11, 2005, 12:15:43 AM
what the computer kind or the real kind?


Title: Torpedo Accuracy
Post by: Yaso Kuuhl on February 11, 2005, 02:55:21 PM
The real thing. Chocolate chip.


Title: Torpedo Accuracy
Post by: PREATOR DEFIANT on February 11, 2005, 06:30:57 PM
I am a fan of peanut butter, give them peanut butter and perhaps they work faster.


Title: Torpedo Accuracy
Post by: TMD45X on February 11, 2005, 10:22:42 PM
snickerdodle


Title: Torpedo Accuracy
Post by: Legacy on February 12, 2005, 05:14:29 PM
Its a good idea. I like it.

And TMD, I have no idea what that means.


Title: Torpedo Accuracy
Post by: NieKnight on February 12, 2005, 05:54:47 PM
tis a type of "cookie"


Title: Torpedo Accuracy
Post by: Legacy on February 12, 2005, 05:56:02 PM
Ah, I see...


Title: Torpedo Accuracy
Post by: TMD45X on February 13, 2005, 04:42:47 PM
^_^ and its real good


Title: Torpedo Accuracy
Post by: ewm90 on February 13, 2005, 05:28:46 PM
we are a bit off sugject here giys back to Torpedo Accuracy.


Title: Torpedo Accuracy
Post by: Legacy on February 13, 2005, 09:33:59 PM
Ewns right. How about the accuracy be based on ship design? If thats possible.


Title: Torpedo Accuracy
Post by: Yaso Kuuhl on February 13, 2005, 09:54:59 PM
That's already in the game, isn't it?


Title: Torpedo Accuracy
Post by: ewm90 on February 13, 2005, 09:59:05 PM
i think thay have accuracy be based on ship size i am not sher what he meens by design.

what do you meen by design USS Legacy.


Title: Torpedo Accuracy
Post by: NieKnight on February 13, 2005, 10:40:46 PM
weahter is big medium small etc - i think.