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Title: Bomn Making Post by: ewm90 on August 13, 2004, 04:12:29 AM the idea is makeing sowts have the abilty to drop small minds to dameg ships:
some thing like this but on a whay smaller scale. http://armada2.filefront.com/file.info?ID=10802 (http://armada2.filefront.com/file.info?ID=10802) a cool mod one of my favertes uther than this one. http://armada2.filefront.com/file.info?ID=28872 (http://armada2.filefront.com/file.info?ID=28872) Title: Bomn Making Post by: PREATOR DEFIANT on August 13, 2004, 04:21:23 AM I used to try and make like 10 freighters full of latinum and sent them to an enemy base but unless they blew up at the same time they were worthless.
I'd like to make a freighter full of matter/antimatter and send it to someone by remote control, maybe give the feds a low tech super weapon capable of destroying small ships like a borta but only lightly damage large ships. Could be a credit unit. Title: Bomn Making Post by: RFO Cairo1 on August 13, 2004, 06:32:39 AM that would be cool or a diffiant can build a matter anti-mater bomb or bombs with no sp energy used.
Title: Bomn Making Post by: Captain Defiant on August 15, 2004, 03:32:00 PM What happened to the Defiants antimatter mines? They weren't very powerfful but if you had a lot of them you could deal damage.
Title: Bomn Making Post by: ewm90 on August 15, 2004, 03:39:26 PM thay wher more trubal than thay wher weth in the armada 2 i fawnd. if you give tham more aof a vishal efect let tham stay much longer and make a whay to kill tham i whood like it.
Title: Bomn Making Post by: -=B!G=-The Black Baron on August 15, 2004, 06:04:36 PM Well the Defiants special weapon is OK now I think ^_^
I dont know if I like this idea though :) Title: Bomn Making Post by: KL0K on August 15, 2004, 10:30:31 PM i hope the special weapon of the defiant gets a bit more damagepoints.. cause turnin a system offline for 2 or 3 seconds is not that much
Title: Bomn Making Post by: -=B!G=-The Black Baron on August 16, 2004, 12:19:42 AM Depends which system it turns down :D
Title: Bomn Making Post by: KL0K on August 16, 2004, 12:54:06 AM even if its the shield system, the most sships got a reload time for the weapons, like 4 seconds.. what if it hits it in that moment?... it sucks sometimes...
Title: Bomn Making Post by: RFO Cairo1 on August 16, 2004, 02:15:56 AM the fed sohhd be able to build a self replacating mine they would caust 8 credits and multiply every 20 seconds
Title: Bomn Making Post by: Captain Defiant on August 16, 2004, 03:37:51 AM DAMN RIGHT THEY SHOULD!
Title: Bomn Making Post by: PREATOR DEFIANT on August 16, 2004, 05:30:03 AM For what? A ship?
Title: Bomn Making Post by: RFO Cairo1 on August 16, 2004, 05:37:20 AM for self defence
Title: Bomn Making Post by: PREATOR DEFIANT on August 16, 2004, 05:50:58 AM For every ship?
Title: Bomn Making Post by: [TD]Roach on August 16, 2004, 08:05:42 AM This is all superweapon thoughts. It's illegal, unbalance and the gods might hear you and banish you to hell :)
I don't like super weapons at all Title: Bomn Making Post by: PREATOR DEFIANT on August 16, 2004, 09:22:13 AM Mines arnt super weapons, I hate unbalance as much as the nest person but I also like ideas.
Title: Bomn Making Post by: -=B!G=-The Black Baron on August 16, 2004, 11:35:21 AM Well mines were OK for the Defiant inA1 and A2 and if they put them in like they were there its OK and its not unbalanced ^_^
Title: Bomn Making Post by: PREATOR DEFIANT on August 16, 2004, 11:57:09 AM So thats what they were for? How bout a special ability given to nearly all fed ships that gives them mines for a cost of credits? Each ship capable drops 4 mines at a cost of all their special energy either automatically near enemys or when the player hits the button. They would stay in space for 5 minutes or something before disappearing if they don't find an enemy.
Title: Bomn Making Post by: Captain Defiant on August 16, 2004, 01:09:44 PM Uhhhh, that sounds like the Defiant's antimatter mines but I like the idea.
Title: Bomn Making Post by: PREATOR DEFIANT on August 16, 2004, 01:13:22 PM Thats what I thought the rest of you were talking about...no one has yet to clarify.
Title: Bomn Making Post by: Captain Defiant on August 16, 2004, 01:28:54 PM :huh: Yeeeeeah... well uhhhhh, they can clarify it... :blink:
Title: Bomn Making Post by: coolhandab on August 25, 2004, 03:33:04 PM Yeah the defiant is so expensive in tritanium anyway, might as well add some more weapons. It's called a battlecruiser, right? And I agree that the critical shot thing needs to last longer, maybe 10 sec or something.
Title: Bomn Making Post by: -=B!G=-The Black Baron on August 25, 2004, 03:45:39 PM no thats to long, are u crazy
Title: Bomn Making Post by: PREATOR DEFIANT on August 25, 2004, 08:46:05 PM Defiant just needs some better Pulse Phaser recharge which it's gonna get, so that ship is fine.
Title: Bomn Making Post by: Detektor on August 25, 2004, 09:08:17 PM by the way, we already change the firemode of the defaint. She fires no longer a burst, instead she got rapide fire
Title: Bomn Making Post by: Optec on August 25, 2004, 10:15:00 PM :unsure: i don't think mines fit that well to the federation. the federation would never ever equipp all their vessels with mines.
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